MK1 Plus - Suggestions (Reminder)

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2 months 1 week ago - 2 months 1 week ago #483 by CLE
This topic is just a reminder with my suggestions submitted, in order not to get lost:

1- Fix glitch in Game Audits after getting a Reptile clue;
2- Allow Player 1 to get 10 million points after defeating Reptile (only PL2 gets this score by defeating Reptile);
3- Remove the name Scorpion in Reptile's lifebar;
4- Restore "I Am Reptile. Find Me!" Clue (Abystus was able to fix this programming error creating a cheat);
5- Increase the chances to get Reptile clues;
6- Allow Sonya to be able to face Reptile after using block in Fatality move;
7- Fix kombat zone lineup for Cage, Kano and Raiden in 1 player mode (playing with these characters, after "Throne Room" they skip "Goro's Lair stage" following to "The Courtyard stage.");
8- Restore old Goro's Lair music, lost after the prototype version;
9- Prevent "demo mode sound" turn off (mute) after some time in this mode;
10- Center the characters in screen before the fight begins on this kombat zones "Palace Gates" and "Goro's Lair;"
11- Fix ninjas's heads sprite that Sub-Zero holds in hand during spine rip Fatality (fixed in PC version).
Last edit: 2 months 1 week ago by CLE.
The following user(s) said Thank You: zpaul2fresh8, Suppawer

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2 months 1 week ago - 2 months 1 week ago #488 by Postmortem
12- Fix Fujin's flying knee move. He goes too high.
Last edit: 2 months 1 week ago by Postmortem.

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2 months 2 days ago #509 by pehinho
Outstanding comment from the Admin *slow clap*.
Instead of making "insightful" comments in this thread I am actually going to expand on the original post.

12 - The "Death punch" glitch;
13 - Raiden not being able to crouch Kano's roll consistently;
14 - Sonya's infinite on most of the characters;
15 - Fixing hit boxes of Raiden and Kang's crouching kicks, since some characters can LP them;
16 - Reducing Tsung's sprite in "Shang Tsung's throne room";
17 - Fix Kano's sweep hitbox, since it is punishable by Uppercut from all characters (except Ninjas);
18 - All Tsung glitches (don't even know how to start explaining them);
19 - Allow Tsung to move forward;
20 - Add Tsung's fatality;
21 - Sub-zero freeze hitbox is awkward at close range (or Cage's uppercut), Cage can't uppercut him at close range after blocked freeze;
22 - Goro's falling hitbox and how it is processed (the airbourne HP easy kill glitch).

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2 months 2 days ago #510 by Postmortem
I dont know enouh about MK1 to expand on anything, so all you get from me is comic relief. Enjoy

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1 month 2 weeks ago #571 by Stryker56
I think Midway fixed it in Rev 4.0 and 5.0 to where Sonya can use block to do her fatality in order to fight Reptile. Still can't block during the two matches but you can use it to do her fatality.

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1 month 2 weeks ago - 1 month 2 weeks ago #572 by siso82

Stryker56 wrote: I think Midway fixed it in Rev 4.0 and 5.0 to where Sonya can use block to do her fatality in order to fight Reptile. Still can't block during the two matches but you can use it to do her fatality.


Unfortunally, no they didn't fix it, you can't fight Reptile with Sonya...
Last edit: 1 month 2 weeks ago by siso82.

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